Consider game trees Tree-1 and Tree-2 as shown. The first level is a MAX agent and the second level is a MIN agent. The value in the square node is the output of the utility function.
For what ranges of and , the right child of node and the right child of node will be pruned by alpha-beta pruning algorithm?
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Two game trees. Tree-1: root A (circle, MAX level) has two children: a left leaf (square) with value 2, and a right child B (circle, MIN level). B has two children: a left leaf with value x and a right leaf with value 1 (joined to B by a dotted edge, meaning it is the branch to be pruned). Tree-2: root C (circle, MAX level) has two children, D (circle) and E (circle), both at the MIN level. D has two leaf children with values 5 and y. E has a left leaf child with value 2 and a right child drawn as a triangle (a subtree) joined to E by a dotted edge, the branch to be pruned.
- (A)
and
- (B)
and
- (C)
and
- (D)
and